'The Mirror Maze' Review – Ow, My Brain Hurts
Re-posted by Yonatan Frimer
Last weekend, Assyria Games' unleashed The Mirror Maze [$1.99] on the App Store. Like any good puzzle game, the entire premise of The Mirror Maze can be explained in a single sentence: Control a red and a green ball, and get each of them in to their matching color zones on the other side of the screen.
This goal is accomplished by touching where you want the red ball to go. The green ball then goes in the opposite direction. The first few levels are very easy, and it doesn't take you long to understand the remarkably simple concept of the game. This is the exact moment that The Mirror Maze starts throwing increasingly difficult mazes at you which require a surprising amount of brain power to complete once the levels advance to the point of not being symmetrical at all.
Not only do the mazes become completely asymmetrical, but they eventually start being composed of both moving barriers and the warp gates seen above which act like little portals warping your ball between them. All of these obstacles must be successfully avoided using a single input for both balls, and it's really surprising how much thought goes in to figuring out the movements of both balls using a single touch input.
The Mirror Maze has online leaderboards powered by Agon, and while there are currently only 36 levels included in this version of the game, the following gameplay trailer makes mention of more levels coming soon:
There have been a ton of maze games released on the iPhone, but few offer much variation on just getting a single ball to the end of a maze. It would be nice if there were more levels, and there is an odd pause as mazes reload upon each retry (of which there will likely be many), but The Mirror Maze is worth trying just to see how difficult it can be to not only avoid obstacles with the ball with regular controls but also constantly thinking in reverse while you manage the other ball.
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